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Location: games/Awakening/service_tunnels.lua - annotation
38255c2dc001
4.4 KiB
text/x-lua
Warehouse 18: Done
WIP: Warehouse 32
WIP: Warehouse 32
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-- name # O ^ |
["0"] = { name="nol'nol" , e1= "1" };
["1"] = { name="nol'lse" , e1= "0", e2= "7", e3= "2" };
["2"] = { name="nol'dyle" , e1= "3", e3= "1", e4= "8" };
["3"] = { name="nol'vlye" , e1= "2", e2= "4" , ex = "first_city_factory"};
["4"] = { name="nol'elt" , e2= "3", e3="10" };
["5"] = { name="nol'tei" , e1="11" };
-- name # O ^ |
["6"] = { name="lse'nol" , e2="12", e3= "7" };
["7"] = { name="lse'lse" , e2= "1", e3= "6", e4="13" };
["8"] = { name="lse'dyle" , e1="14", e3= "9", e4="02" };
["9"] = { name="lse'vlye" , e2="15", e3= "8" };
["10"] = { name="lse'elt" , e2="11", e3= "4" };
["11"] = { name="lse'tei" , e1= "5", e2="10", e3="17" };
-- name # O ^ |
["12"] = { name="dyle'nol" , e2= "6", e3="18" };
["13"] = { name="dyle'lse" , e1="19", e2="14", e4= "7" };
["14"] = { name="dyle'dyle", e1= "8", e2="13" };
["15"] = { name="dyle'vlye", e1="16", e2= "9", e3="21" };
["16"] = { name="dyle'elt" , e1="15", e3="22", e4="17" };
["17"] = { name="dyle'tei" , e3="11", e4="16" };
-- name # O ^ |
["18"] = { name="vlye'nol" , e3="12", e4="24" };
["19"] = { name="vlye'lse" , e1="13", e2="20" };
["20"] = { name="vlye'dyle", e2="19", e4="21" };
["21"] = { name="vlye'vlye", e3="15", e4="20" };
["22"] = { name="vlye'elt" , e1="28", e2="23", e3="16" };
["23"] = { name="vlye'tei" , e2="22" };
-- name # O ^ |
["24"] = { name="elt'nol" , e1="30", e2="25", e4="18", ex = "first_city_engineering"};
["25"] = { name="elt'lse" , e2="24", e3="26" };
["26"] = { name="elt'dyle" , e3="25" };
["27"] = { name="elt'vlye" , e1="33", e2="28" };
["28"] = { name="elt'elt" , e1="22", e2="27", e3="34", e4="29" };
["29"] = { name="elt'tei" , e1="35", e4="28" };
-- name # O ^ |
["30"] = { name="tei'nol" , e1="24", e2="31" };
["31"] = { name="tei'lse" , e2="30", e3="32" };
["32"] = { name="tei'dyle" , e3="31", e4="33" };
["33"] = { name="tei'vlye" , e1="27", e4="32" };
["34"] = { name="tei'elt" , e3="28" };
["35"] = { name="tei'tei" , e1="29" , ex = "first_city_powerplant"};
};
service_tunnels = room {
nam = "service_tunnels";
disp = "Сервисные тоннели";
position = "0";
definitions = service_tunnels_definitions;
entered = function(s)
path('e1'):disable();
path('e2'):disable();
path('e3'):disable();
path('e4'):disable();
path('ex'):disable();
if (s.definitions[s.position].e1) then
path('e1'):enable();
end;
if (s.definitions[s.position].e2) then
path('e2'):enable();
end;
if (s.definitions[s.position].e3) then
path('e3'):enable();
end;
if (s.definitions[s.position].e4) then
path('e4'):enable();
end;
if (s.definitions[s.position].ex) then
path('ex'):enable();
end;
end;
dsc = function(s)
return "Вы находитесь в сервисном тоннеле Лсэрианотра. Табличка сообщает вам, что вы находитесь в секции " .. s.definitions[s.position].name .. ". ";
end;
way = {
kh_vroom('В направлении #', function()
service_tunnels.position = service_tunnels.definitions[service_tunnels.position].e1;
return service_tunnels;
end, "e1");
kh_vroom('В направлении O', function()
service_tunnels.position = service_tunnels.definitions[service_tunnels.position].e2;
return service_tunnels;
end, "e2");
kh_vroom('В направлении \\^', function()
service_tunnels.position = service_tunnels.definitions[service_tunnels.position].e3;
return service_tunnels;
end, "e3");
kh_vroom('В направлении |', function()
service_tunnels.position = service_tunnels.definitions[service_tunnels.position].e4;
return service_tunnels;
end, "e4");
kh_vroom("Выход", function()
return service_tunnels.definitions[service_tunnels.position].ex;
end, "ex");
};
}
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