Changeset - b18117337c89
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Silverwing - 3 years ago 2020-11-20 20:31:01

Fix logic issues with taking Wright aboard Leviathan
2 files changed with 10 insertions and 2 deletions:
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startup.lua
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@@ -276,7 +276,7 @@ function init()
 
    end;
 
    ---game init
 
    pl.where = intro;
 
    ---debug    
 
    ---debug
 
end;
 

	
 
function start()
wright.lua
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@@ -184,6 +184,10 @@ wright_dlg = dlg {
 
			set_music('music/atlantis.ogg');
 
			table.insert(pl.party, 'wright');
 
            move(char_wright, char_wright.home);
 
            dock_leviathan.submerged = false;
 
            dock_leviathan.open = true;
 
            dock_crane.state = 3;
 
            leviathan_entry:enable();
 
			walk('wright_leviathan_cutscene2');
 
		end};
 
		{always = true, "Я вернусь позже.", [[
 
@@ -194,6 +198,10 @@ wright_dlg = dlg {
 
			set_music('music/atlantis.ogg');
 
            table.insert(pl.party, 'wright');
 
            move(char_wright, char_wright.home);
 
            dock_leviathan.submerged = false;
 
            dock_leviathan.open = true;
 
            dock_crane.state = 3;
 
            leviathan_entry:enable();
 
            walk('wright_leviathan_cutscene2');
 
        end};
 
        {always = true, "Я вернусь позже.", [[Джек возвращается к своим делам: "До встречи".]], code [[ back(); ]]};
 
@@ -307,4 +315,4 @@ wright_house = room {
 
	way = {
 
		vroom("В дом", "wright_house_front_room"):disable();
 
	};
 
};
 
\ No newline at end of file
 
};
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