@@ -319,8 +319,10 @@ iyh_fight_torpedo = obj {
rel_learr = -99;
atl_rep_iraa = atl_rep_iraa - 1;
atl_rep_dyp = atl_rep_dyp - 1;
remove(char_learr, char_learr.home);
char_learr.home = "leviathan_cabin_3";
move(char_learr, "leviathan_cabin_3");
leviathan_cabin_3.lock = true;