@@ -64,14 +64,19 @@ global {
rel_phaetlarr = 0;
rel_walter = 0;
rel_learr = 0;
rel_anna = 0;
rel_jack = 0;
dt_code = {};
dt_buttons = {};
};
pl = player {
nam = "player";
disp = "Дэвид Дрейк";
disp2 = "Дрейка";
disp3 = "Дрейку";
where = 'port';
@@ -142,12 +147,25 @@ require "dbg"
function init()
---modules init
leviathan_init();
warehouse18_init();
warehouse32_init();
local nums = {1,2,3,4,5,6};
for i = 1, 4 do
local index = rnd(#nums);
table.insert(dt_code, nums[index]);
table.remove(nums, index);
end;
nums = {1,2,3,4,5,6};
for i = 1, 3 do
table.insert(dt_buttons, nums[index]);
---game init
pl.where = intro;
---debug
--[[
---IYH
lifeon(char_learr);
@@ -218,13 +236,13 @@ function init()
--ven_temple_l1.position = "66";
put(item_ven_tablet, pl);
put(item_harpoon, pl);
put(item_colt, pl);
--ven_shark.position = "55";
--pl.where = "za_plaetlarr_fight";
pl.where = "za_temple_back_entrance";
pl.where = "dt_fight";
move(submarine_leviathan, "za_temple_back_entrance_foot");
char_anna.follow = true;
--pl.where = "ven_chest_look";
--move(ven_shark, "ven_temple_l1");
--put(item_suit, pl);